Bountiful Update (1.8) Released for Vanilla Minecraft

Posted by BlockHermit on September 2, 2014 at 11:00 PM

You can read about the release here!


Spigot, at this moment, has not updated to 1.8 yet!

Spigot has yet to release a JAR that is 1.8 compatible. We are currently running on Spigot 1.7.10-R0.1. This means that until Spigot releases a 1.8 stable and compatible release, we cannot upgrade the server to 1.8.

This is also important to note that 1.8 comes with the ability to limit the map size by utilizing the in-game admin-only command of /worldborder. This allows the server a more stabilized building area (which will still be massive) without having to utilize another plugin. Players who reach the world border will not be able to build outside of the border and will suffocate to death upon breach. The game will warn players by flashing the screen a red hue when the player is within five blocks of the border.


About Building/Item Transfer 

We recommend players actively start to organize their items to help ready their move to the new world. To efficiently move everything without waste a few guidelines will be set.

  • Only above ground buildings will be transfered. Any underground structure will NOT be moved. This includes any storage rooms.
  • Only 'claimed' builds will be moved. Seniors are able to check how active the claim has been. If we deem the claim to be old or expired, the build may or may not be moved at the seniors' discretion. Please make sure you claim your buildings to help us transfer more easily!
  • Mobs of any sort will not be transfered. This means that whatever farm you had will be transfered but without any livestock in it. The seniors will not replenish your livestock.
  • All transfers will be placed accordingly in matching biomes. As some builds are in a pre-1.7 biome, they will be transfered to what translates as that biome best in the update (example: old taiga/new taiga). Builds that cross biomes will be placed dependent on which biome is occupied more in the old map. (example: build is in plains/forest but most of the build is in plains, transfer will be to a plains biome).
  • Transfers will be placed around region poles matching old region poles. If you had builds in [insertRegionName], they will be transfered to a region with the same name in the new map. You will still have to set /movein at that region again to make that region your home.
  • Your above ground storage will transfer with whatever item was within it but YOUR ITEMS ON YOUR CHARACTER WILL NOT BE TRANSFERED! Please make sure your valuables are safely placed in chests as we cannot transfer items your character is carrying. When we are pending update, we recommend inserting all of your good armor and equipment into storage and use items you won't have a problem losing.
  • WE WILL BE SPAMMING THE PENDING UPDATE THROUGH THE SERVER LOGIN, THE SERVER ANNOUNCEMENTS, AND OUR FACEBOOK PAGE. ONCE THE TRANSFER IS FINISHED, THE OLD WORLD WILL BE LOST. PLEASE MAKE SURE YOU ARE READY FOR THE TRANSFER AS THERE IS NO WAY TO MISS THE PENDING UPDATE. 
  • SPAMMING OF THE PENDING UPDATE WILL START ONE FULL WEEK BEFORE THE UPDATE AND TRANSFER TAKES PLACE.
  • THE SERVER WILL BE DOWN FOR A FEW DAYS UNTIL THE UPDATE AND TRANSFER ARE FINISHED. PLEASE KEEP CHECKING THE WEBSITE/FACEBOOK FOR ANY NEWS WHILE THIS HAPPENS.
We hope that this new map can bring even more builds and help build an even better community!

Categories: Server Status/Updates

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1 Comment

Reply Cobbett
4:39 PM on September 3, 2014 
Please note, that the contents of enderchests cannot be saved either. Don't forget to put the contents into regular chests before your area is saved!