|Posted by BlockHermit on July 15, 2013 at 6:45 PM||comments (0)|
We can finally go into the nether!
The minecraft update 1.6.2 introduced so many new things that players were dying to try them out on our server but alas, we waited until Bukkit released a build compatible with 1.6.2 and the owner waited until a stable build was released. But we got impatient so we brought it about early! So we are currently on the development version of 1.6.2 compatible bukkit. This is unstable and dangerous as it can corrupt files but we have a backup I'm sure we can restore those files with minor losses.
With this we also advertised to planetminecraft and hope to see new players join us as the days go by.
|Posted by BlockHermit on June 20, 2013 at 8:40 PM||comments (0)|
We apologize for the intermittant downtime on node 103. We are doing our best to filter the incoming attacks.
— MCProHosting Status (@MCPHStatus) June 20, 2013
Our host MC Pro Hosting has been having major attacks on their servers. Their servers run in groups called Nodes and our server's node was heavily attacked resulting in the host shutting down the node for maintenance. After 24 hours, the servers within that node came back but had problems after the fix from further attack on the node. As of today, the server has been on and off without warning. We hope players understand that this is NOT the server shutting down and even if offline, it is only temporary and will be online again soon. As for any concerns regarding rollbacks and resets, we currently have a seperate save of the server's state as of June 20th. If, for whatever reason, the server loses the BlockHermit world, it can be easily re-uploaded and played on again with the builds as of June 20th being there as they were left. We hope that MCProHosting can resolve this issue quickly and that we can return to playing on our server without a problem.
|Posted by TheBlockMage on June 19, 2013 at 12:00 AM||comments (0)|
Our server is hosted on mcprohosting node 103 which has suffered a 10gb+ attack on its system. The server has shut down the entirety of node 103 and all the minecraft servers hosted on it for 24 hours since the initial attack. It's not on my end so we just have to wait until it comes back online. The server will automatically be back online then as well. No data will have been lost though this does remind me to physically save a backup of our server just in case.
|Posted by BlockHermit on June 8, 2013 at 11:45 AM||comments (0)|
We have expanded a ton since our last update! We now have a few regular players, a decent use of the economy, and we finally figured out the new player spawn problem. They will now be spawned in Start region where they will have to read a few signs before they're able to venture out (beginning with the city). This saved us from having to flood the region pole at the city with signs to inform new players how our server runs. We hope this helps fuel a community with playing legitimately without any grief attempts on our server.
|Posted by BlockHermit on May 28, 2013 at 5:30 AM||comments (1)|
As of Monday May 27, BlockHermit has gone public! With a lack of solid establishment and enough people trying to troll, we were able to get an idea of how to structure the rules. We hope to establish a well structured community thats friendly and independent of each other.
|Posted by BlockHermit on May 18, 2013 at 2:35 AM||comments (2)|
After a long time of consideration, we finally decided to open up block hermit. Using a seed that had some awesome spawns and structures, we went with it and created a server out of that seed. After a few plugins and long hours of testing stability, we got it up and running. It's still buggy here and there so we expect to be resetting (though not reverting) a bit over the next while. The server won't be fully public until then. We invited a friend to come play.
Hoping to create spawn city and then go off and be a hermit! Let's hope this server works out for the best!