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PVP has been disabled indefinitely

Posted by BlockHermit on December 31, 2015 at 5:20 PM Comments comments (2)

PVP HAS BEEN INDEFINITELY SUSPENDED UNTIL FURTHER NOTICE!

 

It has come to our attention that allowing pvp to go on without supervision and attempted plugin supervision is NOT aiding to create a friendly environment. BlockHermit had enabled PVP awhile back to welcome arena builds and some extra activity on top of pure PVE that the server provided. But recently, we've run into incidents of player griefing, hostility, animal abuse, drop griefing, and overall negative receipt of the PVP privilege. And since PVP has been a privilege, it is a feature that can be revoked.

 

Simple checklist to how PVP can be re-enabled:

 

 

  • Overall minimal hostility between players.
  • Respect for player animals AND drops.
  • Mutual understanding of what PVP entails between participants.
  • Complete obliteration of any wars that are currently occuring.
  • Disbanding of Sprucebay army, TBM army, and any other armies that may be in play.
  • Agreement to comply to server grief protection. (ie: drop protection may NOT be bypassed by burning or digging to eliminate possibility of picking up items)

 

 

 

 

 

 

 

 

If and when PVP becomes re-enabled, stricter rules will be set in place resulting in no-tolerance bans.

Server problems

Posted by Cobbett on September 25, 2015 at 3:20 PM Comments comments (1)

We've had problems with the server for the last few days, hopefully it will be resolved by the weekend.

Sorry, and thanks to everyone for your patience.

BlockHermit 1.8 is here!

Posted by Cobbett on January 20, 2015 at 6:05 PM Comments comments (0)

The tempory whitelist has been removed, now we're open for everyone again.


There are still some things for us to do, but BlockHermit is back in business with the new 1.8 map!

Anyone with saved builds from the old map can get them placed once they've picked a new region if they want, or just start from new.


~Cobbett

Guardian Farm

Posted by Ashton718 on January 19, 2015 at 11:45 AM Comments comments (0)

Fellow Hermits


I Ashton718 am going to be making a Guardian farm. But I need help eather building or donating recources for this farm.  

The Items needed are 

54 stacks of Powered Rails

98 stacks of stone slabs

22 stacks of dorite 

33 stacks of Andersite

59 stacks of stone brick

12 stacks of Prismarine

37 stacks of Prismarine Bricks

28 stacks of Dark Primarine

12 stacks of sea lanterns or glowstone 



Donate these Items at region: cookie

DO NOT DESTROY THE  WATER PALACE AT BLOFELD

Photo Shoot

Posted by Ashton718 on January 17, 2015 at 11:50 AM Comments comments (0)

Hello fellow Hermits,

If you would like to particapate in a photoshoot I need a screenshots of all angles of your skin or future skin.I also need your favorite item in mincraft or something that resembles what you enjoy most about minecraft. Please send this info to [email protected] so I can make the photo and I will send it to all who particapate.


                                                                                             Sincerley,

~Ashton718

Server Reset

Posted by Cobbett on January 3, 2015 at 2:30 PM Comments comments (3)

The reset is happening, at last!


Please be patient, there is a lot to do and some bugs to stomp.

We'll hopefully be open again in a few days, with the brand new 1.8 map.

Bountiful Update (1.8) Released for Vanilla Minecraft

Posted by BlockHermit on September 2, 2014 at 11:00 PM Comments comments (1)

You can read about the release here!


Spigot, at this moment, has not updated to 1.8 yet!

Spigot has yet to release a JAR that is 1.8 compatible. We are currently running on Spigot 1.7.10-R0.1. This means that until Spigot releases a 1.8 stable and compatible release, we cannot upgrade the server to 1.8.

This is also important to note that 1.8 comes with the ability to limit the map size by utilizing the in-game admin-only command of /worldborder. This allows the server a more stabilized building area (which will still be massive) without having to utilize another plugin. Players who reach the world border will not be able to build outside of the border and will suffocate to death upon breach. The game will warn players by flashing the screen a red hue when the player is within five blocks of the border.


About Building/Item Transfer 

We recommend players actively start to organize their items to help ready their move to the new world. To efficiently move everything without waste a few guidelines will be set.

  • Only above ground buildings will be transfered. Any underground structure will NOT be moved. This includes any storage rooms.
  • Only 'claimed' builds will be moved. Seniors are able to check how active the claim has been. If we deem the claim to be old or expired, the build may or may not be moved at the seniors' discretion. Please make sure you claim your buildings to help us transfer more easily!
  • Mobs of any sort will not be transfered. This means that whatever farm you had will be transfered but without any livestock in it. The seniors will not replenish your livestock.
  • All transfers will be placed accordingly in matching biomes. As some builds are in a pre-1.7 biome, they will be transfered to what translates as that biome best in the update (example: old taiga/new taiga). Builds that cross biomes will be placed dependent on which biome is occupied more in the old map. (example: build is in plains/forest but most of the build is in plains, transfer will be to a plains biome).
  • Transfers will be placed around region poles matching old region poles. If you had builds in [insertRegionName], they will be transfered to a region with the same name in the new map. You will still have to set /movein at that region again to make that region your home.
  • Your above ground storage will transfer with whatever item was within it but YOUR ITEMS ON YOUR CHARACTER WILL NOT BE TRANSFERED! Please make sure your valuables are safely placed in chests as we cannot transfer items your character is carrying. When we are pending update, we recommend inserting all of your good armor and equipment into storage and use items you won't have a problem losing.
  • WE WILL BE SPAMMING THE PENDING UPDATE THROUGH THE SERVER LOGIN, THE SERVER ANNOUNCEMENTS, AND OUR FACEBOOK PAGE. ONCE THE TRANSFER IS FINISHED, THE OLD WORLD WILL BE LOST. PLEASE MAKE SURE YOU ARE READY FOR THE TRANSFER AS THERE IS NO WAY TO MISS THE PENDING UPDATE. 
  • SPAMMING OF THE PENDING UPDATE WILL START ONE FULL WEEK BEFORE THE UPDATE AND TRANSFER TAKES PLACE.
  • THE SERVER WILL BE DOWN FOR A FEW DAYS UNTIL THE UPDATE AND TRANSFER ARE FINISHED. PLEASE KEEP CHECKING THE WEBSITE/FACEBOOK FOR ANY NEWS WHILE THIS HAPPENS.
We hope that this new map can bring even more builds and help build an even better community!

Pending Map Reset [UPDATE June 2]

Posted by BlockHermit on April 27, 2014 at 1:50 PM Comments comments (0)

The server will be having a map reset after 1.8.

1.8 Vanilla update is expected to happen sometime this coming May. But because our server runs on a spiggot client, our server will have to wait until spiggot releases a compatible 1.8 update. From 1.6 to 1.7, we waited about three or four months because of the big overhaul of updated codes that bukkit and spiggot had to rewrite to make it compatible. For this reason, we cannot release a decent estimate as to when our server will upgrade to 1.8 after 1.8 vanilla update is released. This means that the 1.8 map reset for our server still has an unknown date and will completely depend on the progress of spigot's update to 1.8. So in short words:

The server will update to 1.8 when SPIGOT releases a compatible client to the 1.8 vanilla update.


ON May 15, 2014 @Dinnerbone tweeted:

https://twitter.com/Dinnerbone/status/466889879029579776" target="_blank" rel="nofollow">"@Larry_Blazeburn Not in the next couple of months, most likely. We're not rushing this update. Sorry!"

This tweet is in reference to someone asking when the 1.8 update will be released.


Plugin Updates and General Map Changes

BlockHermit will go through a mass plugin update as well upon 1.8. We will be keeping Population Density (Region Poles), Grief Prevention (claims), BOSEconomy (server economy), Chest Shop, and Prism (block logging and rollback). We will be discussing adding borders to the map to minimally limit expansion of the map (our current map uses approximately 4% of the exposed/loaded map aka approximately 200mb/4000mb). This will improve performance of the server and minimize lag. We will also be discussing adding a chat plugin that allows players to chat within their own channels. This will allow players to group up together and only chat with each other, blocking out chatter that doesn't pertain to their discussion. However, this will make monitoring public discussions more difficult.

The map post-update will only contain newer biomes. The seed will be private and the map will not be open to download. This also goes for the current 1.7 map.


Please keep checking back to this post for more updates!

Last Update June 2 2014

1.7.8 Not Safe/1 Year Anniversary/ Voting Galore

Posted by BlockHermit on April 12, 2014 at 10:40 AM Comments comments (0)

If you are running your client on 1.7.8, please temporarily downgrade to 1.7.6 to prevent disconnecting on BlockHermit!

Noted as of April 11, 2014, Minecraft servers running on anything before 1.7.8 has begun to crash due to the new user login protocol feature. This was done on mojang's part to increase account security and more (you can read about it https://mojang.com/2014/04/minecraft-1-7-6/" target="_blank" rel="nofollow">here!) We will be updating our MOTD in the login screen to keep players updated on what version they should be logging in with.


1 Year Anniversary Event!

We can't believe BlockHermit is reaching its first year anniversary!  This server was created on May 17, 2013. We're only about a month away! We are hoping that some seniors can get together and plan out a fantastic event for everyone to enjoy. Click the Contact Us link if you have any ideas you'd like us to try, as we're very open to ideas at the moment. 


BlockHermit is now listed on even more server lists!

You may have noticed that we have more tabs in the navigation on this website now. A new tab called "Voting" has been created listing server lists that we are listed on. Players can vote for our server and earn five levels per vote! Currently votifier works on only five different lists. This means a player can earn 25 levels in a day. Voting is very important for our server as it makes the server more noticeable and thus results in new players joining. We hope you can help us see more players to create a world full of amazing builds.

Server Crashes

Posted by Cobbett on March 26, 2014 at 5:00 PM Comments comments (0)

There appear to be issues with Spigot servers at the moment, Block Hermit and many others will be down until this is resolved.

https://twitter.com/MojangSupport/statuses/448924619773186048


update, from MCPH -

It was identified today at 4:08 PM EST that Spigot had a critical time handling bug that caused the current server tick count for ALL Minecraft servers running Spigot (this includes MCPC+) to crash, but not only did the servers themselves crash, all connected clients did due to the invalid data being sent by the server!

Seconds after this occurred the Minecraft login and session servers went wild handling the load from tens of thousands of users disconnecting and attempting log in again, this influx of users caused Mojang's session and login servers to flicker and go down for a period of about a minute and thirty seconds resulting in the wide-spread belief that this was caused originally by Minecraft's login servers going down.

From our findings it appears that only certain versions of Spigot are being affected, as we've had several reports from users that are seemingly skipping by without any downtime from the failure. We're still gathering more information on the current state of the issue, and we'll update this post as we receive it.


update 2 - server is back online, no official notification yet. Hopefully this is a stable build!


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